Digital Performer:Bounce to disk

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Digital Performer has a bounce feature that allows you to render multiple tracks to one final composite track.

Contents

Offline method

To bounce using the bounce to disk command first select the audio in the tracks window you want to bounce and go to Audio / Bounce.


Digital Performer bounce to disk.png



A dialog box will appear with a series of options


Digital Performer bounce to disk menu.png


File Format

This is the audio file format that the bounce will be in.You can choose the bounce to be in the same audio file format as the session or a variety of other formats including Core Audio formats supplied by Mac OS.

Channels

Channels determines how the stereo or mono information of the bounce is formatted.

Digital Performer bounce channel options .png

Mono (No attenuation)

This option will create a mono file by summing the left and right channels.This will also lead to an increased signal level of the file due to the combining of both channels of audio.

Mono (With 3.5 dB Attenuation)

This option creates a mono file but also compensates for any level increase by attenuating the material by 3.5 dB.

Stereo

Use this option to create a stereo file.The file will be interleaved or split based on the option chosen in the format menu.

Same as source

This creates a file that has the same channel properties as the bundle or output selected in the Source menu

Resolution

The resolution allows you to set the sample format (also called bit depth) of the bounce.

Import

The import option allows you to determine if the bounce is imported back into the session once the bounce is done. You have three options.

Do not import

Choose this option if you only want the bounced audio to appear on the hard drive and not in the session itself.

Add to soundbites window

Choose this option to add the bounced file to the soundbites list.

Add to sequence

This option will automatically create a new audio track once the bounce to disk is done and add the audio file to the track.

File name

This is the name of the final bounced file

Choose folder

This is the location that the bounced file will be placed to on your hard drive. Click the choose button to specify a directory.