To bounce using the bounce to disk command first select the audio in the tracks window you want to bounce and go to Audio / Bounce.
A dialog box will appear with a series of options
This is the audio file format that the bounce will be in.You can choose the bounce to be in the same audio file format as the session or a variety of other formats including Core Audio formats supplied by Mac OS.
Channels determines how the stereo or mono information of the bounce is formatted.
Mono (No attenuation)
This option will create a mono file by summing the left and right channels.This will also lead to an increased signal level of the file due to the combining of both channels of audio.
Mono (With 3.5 dB Attenuation)
This option creates a mono file but also compensates for any level increase by attenuating the material by 3.5 dB.
Use this option to create a stereo file.The file will be interleaved or split based on the option chosen in the format menu.
Same as source
This creates a file that has the same channel properties as the bundle or output selected in the Source menu
The resolution allows you to set the sample format (also called bit depth) of the bounce.
The import option allows you to determine if the bounce is imported back into the session once the bounce is done. You have three options.
Do not import
Choose this option if you only want the bounced audio to appear on the hard drive and not in the session itself.
Add to soundbites window
Choose this option to add the bounced file to the soundbites list.
Add to sequence
This option will automatically create a new audio track once the bounce to disk is done and add the audio file to the track.
This is the name of the final bounced file
This is the location that the bounced file will be placed to on your hard drive. Click the choose button to specify a directory.